i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 5.0.1
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 5.0.0
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'element_tree'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to C:\Users\Mopuffini Lumpkins\Documents\My Games\FarmingSimulator2025\mods\FS25_Attacherplate\colfür attacher.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.004] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Cube.004] Filling out basic attributes, {name='Cube.004', nodeId='1'}
i3dio.i3d.I3D:add_material:DEBUG: [colfür attacher] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material insichtbar] Filling out basic attributes, {name='Material insichtbar', nodeId='1'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material insichtbar] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material insichtbar] Has no Glossmap
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.009] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.009] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Cube.009] Filling out basic attributes, {name='Cube.009', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cube.009] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.009] Processing subset: numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.009] Subset 0 with '12' triangles and numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Cube.009] Has '1' subsets, '12' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Cube.004] has shape ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.004] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000, -0.5715)
            (0.0000,  0.9397, 0.3420,  3.1074)
            (0.0000, -0.3420, 0.9397, 13.5310)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.004] translation is <Vector (-0.5715, 3.1074, 13.5310)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.004] has translation: [-0.571483 3.10737 13.531]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.004] has rotation(degrees): [-20 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Cube.004] New Name: Cube.004
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Cube.004] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.004] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.004] no more children to process in object
